Showing posts with label c plus plus. Show all posts
Showing posts with label c plus plus. Show all posts

C++ How to Program (7th Edition) Review

C++ How to Program (7th Edition)
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Unlike many C++ books, this seems to cover pretty much everything - from getting started through to the meat of C++ and also covering the Standard Template Library (STL). It is written in a somewhat didactic style with plenty of full examples, end of section summaries and tests (Q&A) to ensure the principles have hit home. Unlike many other C++ texts, it is clearly aimed at teaching from scratch, rather than 'starting from C'.
The format is great - color is used for section and for syntax highlighting which aids reading and comprehension.
There are a number of 'tips' scattered throughout the text highlighting frequent misunderstandings and programming pitfalls. The title is justified; the book teaches the fundamentals of C++ AND also how to program - hopefully how to write a good, well structured, easily maintainable C++ program.
The appendices are available in pdf only - a shame the entire book isn't also available that way also. I suspect the appendices were not included in the printed book to (understandably) save paper.
The one niggle with this is that it's a sizable tome already and in order to keep it below 'telephone book' size, it is printed on very thin paper (thinner than that in my bible). The thin paper causes the reverse side to be visible and also means that care is required not to tear the pages.
In all, this is an excellent book for both learning and reference. Highly recommended.

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For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Seventh Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers.

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Small C++ How to Program (5th Edition) Review

Small C++ How to Program (5th Edition)
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i got the book that i needed for school. great condition. even had the extra cd unused in the back like it said it did. thanks.

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This new, briefer edition of C++ How to Program follows all the extensive updates made to C++ How to Program, Fifth Edition and offers readers a concise, introduction to the basics of object-oriented programming in C++. Small C++ features an early object and classes approach and covers the basics of object-oriented programming including classes, objects, encapsulation, inheritance and polymorphism. Provides complete programming exercises along with numerous tips, recommended practices and cautions (all marked with icons) for writing code that is portable, reusable and optimized for performance. The accompanying CD-ROM includes all the source code from the book. A useful brief reference for programmers or anyone who wants to learn more about the C++ programming language.

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Object-Oriented Programming in C++ (2nd Edition) Review

Object-Oriented Programming in C++ (2nd Edition)
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This book covers the important aspects of OO approach as well as the STL for C++. It is definitely not suitable for those who have no programming experience in C, and indeed, I find that one actually even needs to have a little knowledge of C++ to benefit from the book. The first two chapters let the C programmer make a transition to C++, and explain clearly on input and output in C++. The next three chapters then strive to explain the OO features in C++.
Generally, the book goes at lengths to illustrate classes in C++ and their workings, and offers many tips and traps as well as certain programming styles and approaches which would produce robust programs. The worked examples were also quite comprehensive. However I feel that the concepts of OO were not well illustrated, and from my experience, a thorough understanding of OO concepts help very much in being able to manipulate classes and using the methods in C++. The chapter on MFC was not very useful, it really looked as if it was just there to fill in space. It does not teach much about MFC.
All in all, however, I would still consider it a fairly good book to keep as a reference.

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A valuable handbook/reference for professionals who need to learn C++ and master its latest updates, this exceptionally organized, #1-rated guide teaches the power and flexibility of the C++ programming language through object-oriented programming applications. Examines the most up-to-date C++ features, including new-style headers, new-style casts, type bool, type string, stringstream classes, namespaces, namespace std., exception handling, run-time type identification, operator new , the template input/output classes, and more. Offers complete coverage on STL (standard template library), including containers, iterators, algorithms, and function objects; the standard input/output library IN DETAIL; and the Microsoft Foundation Classes. Contains an extensive number of well-constructed examples, beautifully fashioned sample applications, interesting and practical programming exercises, boxed figures and vibrant illustrations. A companion web site providesthe book's source code, header files, and data files; sample syllabi; transparencies; and an errata list. For professionals in computer science and related fields.

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C++ How to Program (5th Edition) Review

C++ How to Program (5th Edition)
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I had always hated Deitel & Deitel's 'C++: How to program' iterations. I had always thought the book never quite lived up to its great potential because of its own ambition to be the best C++ textbook ever written. I had always thought the book was a terrible book not because of its contents, but how it presented them. I had also thought D & D were quite arrogant and obnoxious in terms of the rambling verbosity of translating their impressive knowledge into texts in elitist's fashion. That, along with the horrendous text fonds and repugnant color schemes, not to mention the ugliest coding presentation and the endless assult on my nerves launched by thousands of those ugly bees all over the textbook, literally made me nauseous (really). I think those were more than enough reasons to hate the book whether the actual contents were good.
The latest edition (5th) eradicates all sins, and rectifies the lows of the past editions. Well, except the bees... Even the bees manage to look kind of cute in light of the newest improvement.
The text fonds are all changed and color schemes are all toned down. It is so pleasant to the eyes. Ugly coding presentation and stiff graphic illustrations are replaced with much organized and refreshing style. Many of coding examples have also been replaced with more real world-oriented objects. The biggest improvement, in my opinion, is the writing style. Although the core contents are untouched, quite big chunks of the old contents were discarded and rewritten with much fluentness and simplistic style. The old D & D's infamous babbling out is significantly reduced. It is now actually quite enjoyable to read this book. Several chapters from the previous edition have been divided into smaller chapters and sequentially rearranged. Furthermore D & D will offer us free 'Multimedia Cyber Classroom' and 'C++ in the lab' along with free 'Student Solution Manual' available on the website. This is a very noble move by them and a very welcomed addition for people who try to learn C++. The only wish I have now is to ditch the somewhat out of place chapters like 'Web Programming' and 'Intro to XHTML' sections and beef up the advanced topics like 'Templates', 'File Processing', 'Data Structures' and 'STL'. I know individual book could be written for each of these chapters, but I'd rather have a little more in-depth knowledge on those topics over web programming. Overall, this is a vastly improved edition when compared to the previous editions. I am very happy with this book. D & D finally listened to readers' long time complains and delivered one of the best C++ textbook in the market. They completely redeem themselves with the newest iteration. I highly commend their lastest effort.***My Previous Reviews on this book***
3rd Edition (3 stars out of 5)
'C++ How to Program' by Deitel & Deitel is one of those books that set out to be the one and only, the perfect textbook that teaches you everything about C++ to everyone from the absolute beginners to the truly advanced programmers all at once. The book falls very short under the weight of its own ambition. By just reading the table of contents, it seemed that the book properly offers the complete coverage of the syntax of the C++ language, and each topic seemed to be presented in the sensible order which facilitates the readers to learn C++ step by step without getting lost or tangled up with the bits of coverage all over the textbook. The only thing presented in the sensible order in this book is the table of contents. Despite the quite large volume, Paul and Harvey (D&D hereafter) decided to babble aimlessly in very verbose fashion without any focus or making any sense. I mean the language they employee is English only in appearance. D&D could have babbled in Russian and I wouldn't have known the difference. They don't seem to have the fundamental ability to deliver their knowledge to the readers in clear fashion, and the level of knowledge of C++ has nothing to do with it. Now 'C++ Primer' by Stanley Lippman and Josee Lajoie or 'The C++ Programming Language' by Bjarne Stroustrup are indispensable guides for the advanced programmers that will teach you so many techniques your ordinary textbook do not cover, and yes, they are definitely not for the novice programmers. This is not the case with D&D. I mean C++ is arguably the toughest programming language to master, but it doesn't have to be this painful just to browse through the textbook. From the get-go, D&D clearly aimed to please both "technically oriented people with little or no programming experience, and experienced programmers who want a deeper treatment of the language" (from chapter 1 section 1). This is such a contradiction. As a result, what could have been an impressive textbook became an expressway to frustration. Sentences tend to be written in the overly complex fashion without serving much purpose. They are just totally confusing and incomprehensive. Much concise, terse, and simplistic writing style is desired and would have done the job better for everyone. The higher level of knowledge on C++ doesn't have to be translated into more complicated writing. It gives out the wrong impression to the beginners that it is their lack of C++ knowledge that hinders the understanding of the book. D&D's ability to convey their knowledge to the readers doesn't match with their impressive programming career. The coding style is awful and definitely not recommended to anyone although it is not syntactically wrong. Too many details are explained in the context of C language as if the knowledge in C is assumed before learning C++. Layout and color scheme are extremely disoriented and tiresome to your eyes. The coverage of each topic is scattered all over the textbook. D&D just love to say "We will later discuss about...", "We previously discussed about...", and so on instead of focusing on each topic one at a time and then moving on. There are too many pop-out boxes for various tips and warnings that are repeated over and over and over to the point they are disturbing. D&D arrogantly try to write the textbook that teaches you all the syntax of the language and the lawbook that teaches you all the semantics and the techniques of the language at the same time. They set out to achieve the impossible and succeed to do neither. This book is too confusing for the beginners to the point that people will hate C++, and it is too repetitive and shallow for the advanced programmers. If anyone can overcome these difficult obstacles, however, this book has quite a lot of information. I would not recommend this book to anyone who just start learning C++. Believe me when I say this because you will be committed to the mental asylum within the first few minutes if you attempt to learn C++ with this book. Try 'Absolute C++' by Walter Savitch instead. If you have a solid knowledge on C++, D&D's book can be a decent reference book. Then again, you are better off with 'The C++ Programming Language' by Bjarne Stroustrup, 'C++ Primer' by Stanley Lippman and Josee Lajoie, and 'Effective C++ Series' by Scott Meyers if you are able to enjoy D&D's book.
4th Edition (3 stars out of 5)
The latest edition is marginally improved compared to the previous edition. The biggest difference is that the coding style is much easier to read now and more comments have been added to the program examples. The color has been toned down just a bit, but not enough to ease the pain to the eyes. Some of the lectures have been sequencially rearranged and some new methodology has been used for inheritance and polymorphism. But the core is essentially identical with the previous editions. Although this book has enormous potential to be the best C++ book in the market, the book still has the identity crisis. It really doesn't know which group of programmers it aims to help. It still is unfairly too complicated for the novice programmers and not enough substance for the advanced programmers. This is quite a book, a flawed masterpiece, so to speak. Only if D&D decide to shift the emphasis and focus on one group and lose the other, this could be a great book.
Some helpful tips for those who just started learning C++.
1) Keep in mind that C++ is a very hard and tough programming language to master.
C++ is arguably the most complicated programming language available today. It is by no mean THE perfect programming language, and it requires the tremendous amount of responsibilities from the programmer. However, no other language is as powerful, versatile, and flexible as C++. It gives the programmers the assembly-language-like freedom with the data types and the memory management. It offers the programmers the characteristics of both the high-level language and low-level language. It also provides the programmers both the efficient structure-oriented features and the strong object-oriented features at the same time.
2) C++ is not C, although C++ is derived from C language.
Although C++ is derived from C and inherited many features from C, C++ is NOT C. They are totally two different and separate languages just as Java is not C++. C is a structure-oriented language while C++ is object-oriented language. C++ has many new features that C can't even begin to dream about. Give C++ all due respect.
3) The perfect C++ textbook does not exist, so stop trying to find one.
Just about everyone who ever tried to learn C++ have attempted one way or another to find or to write that elusive perfect textbook that teaches you everything and satisfy the absolute beginners as well as the seasoned experts. The fact of the matter is there isn't one. Learning C++ can be a very long and frustrating process given the complexity of the language. It will take your full attention,...Read more›

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With over 250,000 sold, Harvey and Paul Deitel's C++ How to Program is the world's best-selling introduction to C++ programming. Now, this classic has been thoroughly updated! The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming concepts and intermediate-level topics for further study. The books in this series feature hundreds of complete, working programs with thousands of lines of code. Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published-with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. The updated Fifth Edition now includes a new early classes pedagogy-classes and objects are introduced in Chapter 3 and used throughout the book as appropriate. The new edition uses string and vector classes to make earlier examples more object-oriented. Large chapters are broken down into smaller, more manageable pieces. A new OOD/UML ATM case study replaces the elevator case study of previous editions, and UML in the OOD/UML case study and elsewhere in the book has been upgraded to UML 2. The Fifth Edition features new mini case studies (e.g., GradeBook and Time classes). An employee hierarchy replaces Point/Circle/Cylinder to introduce inheritance and polymorphism. Additional enhancements include tuned treatment of exception handling, new "Using the Debugger"material and a new "Before You Begin" section to help readers get set up properly. Also included are separate chapters on recursion and searching/sorting. The Fifth Edition retains every key concept and technique ANSI C++ developers need to master: control statements, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more. It also includes a detailed introduction to Standard Template Library (STL) containers, container adapters, algorithms, and iterators. The accompanying CD-ROM includes all the source code from the book. A valuable reference for programmers and anyone interested in learning the C++ programming language and object-oriented development in C++.

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Getting Started with Microsoft Visual C++ 6 with an Introduction to MFC (2nd Edition) Review

Getting Started with Microsoft Visual C++ 6 with an Introduction to MFC (2nd Edition)
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This book provides an excellent introduction toVisual C++ 6 and MFC for those new to the subject or still a little shaky. There seems to be a great abundance of bad-mediocre books on Visual C++ and/or MFC. This book, in contrast, achieves what it sets out to do in spades. It starts off explaining the Developer Studio envirnonment, so that even those who have never seen/used Microsoft Visual C++ before are taken by the hand.The first example is a console (ie non-windows...black screen with only a text interface similar in appaerance to a dos program) application. The rest of the book then deals with writing programs specifically for Microsoft Windows with buttons, combo boxes and other such graphical components. There's even a chapter on drawing and including bitmap files. The book presumes a good knowledge of standard C++ , and recommends the " C++ How to Program" book written by the same authors. It is, however, not essential to have read this book in particular though to fully understand "Getting Started...MFC". A good C++ basis obtained from any good book such as the excellent work by Lafore ("Object-Orientated Programming in C++") is more than sufficient.
Its pedagogical merit is second to none and is ideally suited as a first read on the subject for reasons including the following:
(1) Its short and sweet (about 140 pages), and could even be read in a single week or so by a motivated reader.
(2) The " live-code " propounded on the cover as a characteristic of exapmles in the book is in fact simply an attitude adopted by the authors. They realise the value of illuminating the concepts they discuss by illustrating them in complete examples (and not just code snippets as is the case in many other books). These examples are then dissected and described step-by- step leaving the reader confident that he/she feels fully comfortable with every aspect of the example. This unfortunately, is a teaching practice that most other authors seem to undervalue. Needless to say, the examples are prudently chosen for their pedagogical content and are carefully kept short, while still containing all elements necessary to illuminate the ideas under consideration.
(3) All examples used in the book are available for download from the authors web site. These downloads include not only the source code, but also the files (*.dsw etc.) necessary to set up the workspace with a simple double click. (This can be especially hepful for readers with little experience who dont have to worry about creating the workspaces, setting properties etc. themselves).
(4) Each chapter finishes with an extensive (typically a page or more) summary and also a page or two long section titled 'Terminology'. This section lists the new terms, function/class names, etc. that have been introduced in the course of the chapter, giving the reader the opportunity to check that they have assimilated these new terms comfortably. In some chapters there are also some short helpful sections at the end such as those titled 'Good Programming Practice', 'Programming Tips' etc. Excercises are also abundant. Unfortunately, answers to the excercises are however, not provided.
(5) The authors wisely refrain completely from using the Visual C++ wizards. Though helpful (among other things as time saving devices), these wizards and the cryptic (skeleton) code they produce, generally confuse new users more than help them. The aim in this book is on understanding the topics covered and the MFC classes used, fully, rather than getting the most sophisticated project up and running in the shortest possible time.
All in all, its almost impossible to say anything bad about this book, except that ist a pity that solutions to the excercises are not also included. Unfortunately there is (as yet) no follow up book by these authors covering the same topic but at a deeper lever for those who have already read "Getting Started...MFC". If/When it appears I'll be the first to buy it.

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This companion to C++ How to Program, Second Edition -- the world's most widely used C++ textbook -- carefully explains how to use Microsoft's Visual Studio 6 integrated development environment (IDE) and Visual C++ 6 to create Windows programs using the Microsoft Foundation Classes (MFC). Key topics include: Win32 and console applications; online documentation and Web resources; GUI controls; dialog boxes; graphics; message handling; the resource definition language; and the debugger. The book includes 15 "live-code" Visual C++/MFC programs with screen captures; dozens of tips, recommended practices and cautions; and exercises accompanying every chapter. This book is part of a family of resources for teaching and learning C++, including a Web site with the book's code examples, an optional interactive CD-ROM (C & C++ Multimedia Cyberclassroom), and more. For anyone interested in developing with Visual C++ and MFC.

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C++: An Introduction to Computing (3rd Edition) Review

C++: An Introduction to Computing (3rd Edition)
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Hi! I am student in the University of Texas at Austin majoring in Computer Science. I am using this book for my C++ progamming class. The book starts with simple things and builds up. Each chapter is nicely divided in subsections. Each and every section has an example and the syntax and format is clearly marked in a different color and this pattern has been consistently followed throughout the book. Each chapter has a section named "Part of the Picture:" which focuses on the application part. This gives me a broader picture about its use and forces me to use C++ in problem solving. Each section has many quick quizes, programming problems which tests my understanding. The authors have consistently followed Object Centered Design and reusable code. One of the authors has included his website where most of the examples are available for many platforms. Students can easily download them and can run them to get a clear picture without wasting time keying into an editor and then compiling it.

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Object-oriented programming is quickly becoming a standard industry practice, and this book exposes the beginner programmer to object-oriented programming early and consistently. Using a "spiral"approach—Central topics are introduced early and are revisited in increasing detail throughout the book. This "use it, then build it"approach exposes users to concepts underlying basic constructs, reducing the learning curve when the time comes to actually build their own. Provides a gradual introduction to classes and object-oriented programming, especially suited for those with previous programming experience. A CD-ROM with every copy of the book includes all the source code for programs in the book. The authors introduce key ideas behind computing with C++ and object-oriented programming in an intuitive and non-intimidating way. This book not only covers text-based programming, but also graphical/internet programming. A new final chapter on Data Structures has been added which provides an introduction to vectors, linked-lists, stacks, queues, and trees, and how they are used in the Standard Template Library (STL). Object-Centered Design, Introductory Example, Spiral Approach, and Standard Template Library (STL) sections have been retained. Good documentation techniques and habits are modeled in examples. "Part of the Picture"sections in each chapter—several contributed by field experts— introduce readers to discipline of Computer Science-e.g., ethics, history, AI, and architecture. Ex. Ch. 1, Ethics and Computing, and Ch. 6, Artificial Intelligence. Appropriate for beginner to intermediate programmers using C++ (CS1 with C++).

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Applications Programming in C++ Review

Applications Programming in C++
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Like the other reviewer said, do *NOT* buy this book unless it is required for classwork.
The explanations of many concepts in this book are so poor, you will simply have to buy another book to understand them. It really makes you wonder if the author(s) actually use C++ themselves. It's almost like these guys are really C programmers that couldn't really explain C++ concepts.
The exercises attempt to reinforce concepts within the chapters, but they are so cryptic it will take you a significant amount of time just to determine what they are really asking for. Some of the exercises are 5-minute solutions that require an hour of thought to comprehend the question, because the question is presented HORRIBLY.
For example:
Write a program that computes the sum:
n
E 1/i^2
i=1
(E = summation)
in two ways. First, in the order
1 + 1/2^2 + 1/3^2 + ...
and then in the order
1/n^2 + 1/(n-1)^2 + ...
Use two different functions to compute the sums for n = 10, 100, 1000, and 10000.
------
Ok, assuming you understand the question (many people didn't) the entire point of the problem is to see that the results of the two orders are different over time, for increasing values of n.
The problem is, this exercise doesn't explain this, and if you don't use doubles, your results will be exactly the same for values of n to 10,000.
Stuff like this happens on almost every page of this text.
Again, avoid this book unless you have no choice but to buy it. It will battle you every step of the way.

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Exceptionally organized and beautifully illustrated, this state-of-the-art guide to C++ programming is a must-have for anyone who needs to learn the language. Exploring C++ programming's most useful aspects (as well as some of its more specialized parts), it focuses on using the language to write practical programs based on sound design techniques. Presents the must up-to-date coverage of C++ available - including a full section on STL (standard template library) - and offers many well-constructed examples, useful self-test exercises, beautifully fashioned sample applications, interesting and applicable programming exercises, lists of common programming errors, C++ Postscript sections that explain esoteric and less-used parts of the language, stunning illustrations, and up-to-date features. Includes a supplemental IBM-format program disk; a companion website contains the sourcecode, header files, and data files found on the disk as well as transparencies and an errata list.

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Assembler Language with Assist and Assist 1 (4th Edition) Review

Assembler Language with Assist and Assist 1 (4th Edition)
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Overbeek, and Singletary ROCK! I am a college student at Northern IllinoisUniversity. As you might guess, my major is computer science.I purchased this book used for an assembler class 2 years ago, and have used it every semester since. It is written simply enough for the novus to understand, but contains information that established programmers need to refer too. PLEASE, Dont let this one go out of print!

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C++ for Business Programmers (2nd Edition) Review

C++ for Business Programmers (2nd Edition)
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The text was easy to understand and came with numerous helpful items in the form of code snippets, example code, and exercises. The lesson objectives were clear and the associated activities were in alignment with those objectives. A very useful feature of the book were the "Notes" insets that are distributed throughout each chapter. These supplimental notes make the review of important concepts efficient. The chapter review section was lacking in definitions of key terms, however, it did a fairly good job of summarizing main concepts and terminology. I could only suggest one area of improvement to the text and that would be to have a companion CD containing the code examples. This minor addition would allow the reader to more quickly be able to experiment and learn without having to re-type code. Overall the book was very good, I would recommend it to anyone who is seeking to learn C++. This book can be informative whether the reader is experienced in programming concepts or not.

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This book provides a highly readable introduction to C++ programming for beginning business programmers. It guides readers through complete and clear descriptions of sample programs, with a wealth of exercises included along the way to help reinforce the important points of each chapter. Throughout the text, a strong emphasis is placed on business applications, rather than those in mathematics or computing. Part I (Basic C++) covers the procedural parts of C++. Part II (Object-Oriented Concepts and Programming) introduces object-oriented ideas through the built-in string class. Part III (Object-Oriented Programming) explores the essential object-oriented ideas through inheritance and polymorphism. For beginning programmers using C++ for business.

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