Squeak: Object-Oriented Design with Multimedia Applications Review

Squeak: Object-Oriented Design with Multimedia Applications
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As the author of several Smalltalk books myself, I tend to be a bit skeptical of new books about Smalltalk. But Mark Guzdial's excellent first book on the best Smalltalk implementation on the planet, Squeak, earns my highest respect. It is organized the way I suspect most people trying to learn a new language like such books organized. Rather than beginning with abstract concepts and then hoping you will be able to use those concepts to solve specific problems, Guzdial takes a practical, project-based approach.
This book does not purport to cover basic object-oriented design and programming paradigms but in fact it does at least an adequate job even for a relative beginner. It is clearly aimed at someone who has at least a smattering of programming training or experience, but you don't really need much to derive great value from the book.
It is true that since the book was released there is a newer version of Squeak, but the good news is that the author had the foresight to include on the accompanying CD-ROM the version of the language on which he relied to make the book examples work. I've been working with the newer version for some time but reverting to the older version for the purpose of the book wasn't difficult or painful.
I believe that Squeak IS the future of all kinds of computing and development, including the Internet/Web world, and it will behoove you to learn this wonderful language sooner than later. There is simply no better way to do that than to start with Guzdial's work. He's the prototypical teacher and the book is marvelous.

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This innovative book teaches object-oriented programming using Squeak—a powerful, freely available language that is highly effective for learning object-oriented programming. The book covers the whole process, while focusing on the basics and compelling case studies. Includes a rich description of object-oriented process. Emphasizes historical perspectives. Introduces simple UML. For readers wanting to learn more about object-oriented programming.

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